REZZ VR

Beyond the Senses — live VR concert in TheWave


Director + lead artist may - jul 2019
  • Unity
  • C#
  • Houdini
  • Photoshop

This was my first virtual concert at Wave to incorporate live-streaming broadcast technology. About a year after I joined the company, Wave expanded its focus to include interactive live broadcasts alongside VR concerts. Viewers on platforms like Twitch or YouTube could see their typed messages influence the concert’s visuals.

Working alongside REZZ’s VJ and Strangeloop Studios, I designed and created most of the show’s content while providing direction for another artist working on the show with me.

Highlights

  • Interactive live stream — users could see their text affect the visuals of the show.
  • Live motion capture and performance (XSens).
  • Synchronised visuals for a live VR audience inside the TheWaveVR app.
  • Directed the show, made the majority of the content, and performed the visuals live with REZZ using a MIDI controller.