Origin

short film


artist + musician sep 2020 (4 days)
  • Unity
  • C#
  • HLSL
  • Compute shaders
  • Ableton Live

After completing Arsiliath’s compute shader course, I was heavily inspired to make a short audio-visual film. I used my new found knowledge of the Physarum algorithm which I implemented using compute shaders inside of Unity. Credit goes to Jeff Jones for the original research paper and Sage Jensen for being one of the first to implement it.

I drew on feelings of alien lifeforms, explosive growth, and psychedellic experiences to create this piece.