EyeJack + Verizon

5G interactive installation


Digital artist, interaction designer & developer jan - mar 2022 | 20 days of work
  • Unity HDRP
  • C#
  • VFX Graph
  • HLSL

Players between LA and Boston compete to gather points by moving their body in space to capture virtual objects. This was a project for Verizon to utilize and promote their 5G technology. I was contracted by Sutu through EyeJack to help design and implement the game mechanics and visual content for this experience.

Highlights

  • Multiplayer game experience using Verizon 5G network for low latency.
  • iPhone lidar scanners to generate player avatars.
  • I created the visual design and content for the second half of the game.
  • I came up with, designed and implemented the “whack-a-mole” interaction that became the main game mechanic for the experience.
  • Wrote C# production code for the “whack-a-mole” interaction that could synchronize properly across multiple machines.