film & Art
Virtual Concerts - VR & interactive live broadcast
Live performance & Physical Installations
Platform work
About
I’m a digital artist and coder who has been working with 3D graphics since 2011. I’ve worked on a wide variety of projects spanning live virtual entertainment, mixed reality / VR headsets, networked multiplayer experiences, physical installations, live audio-visual music performances, commercials and more. I have worked on teams small and large, with a wide range of people from various industries including tech, gaming, music and live entertainment.
Over the years I have also had my own artwork featured in multiple art festivals and gallery shows and have won various awards.
skills
Unity / C# / Compute shaders
Unreal / Blueprints / C++ (basic level for Unreal)
Houdini
Maya
Touch Designer
Ableton Live
Specialist when it comes to VFX systems such as Niagara or VFXGraph, with a strong background in music driven content and ambiguous creative problem solving. I also have a strong proficiency in coding with most of my experience in building functioning interactive prototypes or systems for controlling content for live virtual performance systems.
Awards and art showings
Tomorrow // Today - web3 art show in Los Angeles
Student Academy Award for Alternative film category for “Oscillate”
Vimeo Staff Pick for “Oscillate”
Taiwan International Student Design Competition gold prize for “Oscillate”
Imagine Science Film Festival
Portland NW animation film festival
Visual Art Week Mexico
MOTION+
Work experience
Currently based in Los Angeles
Full-time work history:
Contact
osc.dbs at gmail.com